According to file timestamps, I started mapping for Warcraft III in March of 2003 and lasted about 10 years before I finally moved on… In that time, I made a load of chunky singleplayer adventures.
RDZ Industries: Project Y4
Take control of the brand new All-Purpose Assault Mech as you unravel the events at a remote industrial research and development facility…
As His Majesty The Emperor’s Expedition Force sets down on the tropical shores of a mysterious continent, dark forces are already waiting…
(The sequel to When the Freedom Slips Away)
When the Freedom Slips Away
A small expedition arrives on a tiny island, in search of land to conquer. They’re soon caught between two warring towns; a mad Lord wanting to take over the world, and another trying to stop him…
A colossal temple stands in the jungle; eight heroes face off amongst the mighty remnants of a civilisation more ancient than the world itself.
This muddy pool is the only source of water for miles around. The Orcs have come here seeking a new life…
A selection of curiosities from the archives, including my first ever releases and some unfinished sketches.
The SPRPG Diaries
I like other people’s maps too, you know. If you like my stuff (or, hell, don’t like my stuff), you may enjoy these. Many of these are the maps that shaped me and all my output, while others are compelling curiosities I’ve found along the way.
Rexxar! Rexxar! Rexxar! Continue reading
A sequel of the Frozen Throne. This campain takes place just after the last cutscene with Arthas, but doesn’t take account of the campain of Rexxar. Continue reading
A warrior enters a foreign land to run from his demons, but demons always love a good chase. Continue reading
History is often forgotten — its lessons overlooked and the wisdom of our ancestors ignored. But that which we choose to forget may come back to haunt us… Continue reading
The mission is simple enough, but fate can sometimes conceal the truth. Continue reading
Uh oh, he’s reviewing other WC3 mods. This can’t end well. Continue reading
The Post Mortem Examinations
You can’t criticise other people’s maps without eventually picking your own apart. Was I harsh enough? It’s hard to say.
Every game-type guaranteed, or your money back! Continue reading