Gaming

Blog 863: Age of Mythology

Much as I love piping obscure stuff through my Windows XP machine, it’s important to break out a proper big gun every now and again. For whatever reason, despite an abiding love of Age of Empires II, I did not play Age of Mythology at the time (admittedly it’s of an age with Warcraft III, so I was probably… preoccupied). But people have always said it’s good! It’s a hole in my RTS experience!

It is time.

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Nondescript

Blog 838: Third Build Lucky?

Managing old computers is hard; if it’s not one thing, it’s another. Last time, in order to fix blue-screen hard crashes in Starcraft and LEGO Rock Raiders, I got a very old graphics card, which required a very old motherboard (and a very old sound card, and some old RAM). Yes, a full rebuild.

The other week, I took a fancy to do a wee bit of Age of Empires II skirmishing… only to discover that it had started crashing on this build! Only to desktop, admittedly, but reliably and in a peculiar way suggestive of… other problems.

There was only one way this could end.

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Gaming

Blog 829: Rolling Back the Years

I recently took a fancy to replay the original Starcraft. I remember the critical glow surrounding it from my Warcraft III days, so I was quite excited to try it… and was sorely disappointed. It just seemed to be WC3 but a bit worse. Even so, I was a teenager then, only ever played it through once hammering the cheats; so I’m curious now to appraise it more… intellectually.

Except it crashed all the time on my Windows XP machine. Not any old crashes, but full on system-reset-required Blue Screens Of Death. I had no such trouble with any other game I’d tried on Monument, and I don’t remember Starcraft doing anything like this back in the day — what could possibly be the issue?

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Nondescript

Blog 792: Monument

I’m big into software preservation. I think it’s important to maintain access to things as they were, not as you remember them or as you wish they were — accept them as they were, warts and all, or judge them to overall be wanting and discard them on that basis. This is most relevant in the area of games, where lots of classics are now unplayable and only remasters of various stripes can be had. Whether it’s new graphics or gameplay tweaks, most re-releases don’t fix only the compatibility issues to get things running again — they make changes too. I’m not here to argue whether those changes are better or worse, simply that they make these games different.

Luckily, I still have my original CDs for a selection of classics. While I can’t run some of these original versions on Windows 7 or 10, I still have the media — given a system that could run them, their ancient truths could be unlocked once more.

So I have found a system that can run them. I have built… a new old computer.

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