Blog 545: The SPRPG Diaries: The Troll War

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of being competitive but terrible and limited internet access made it the natural choice. We might have exhausted the supply of maps that defined my own works, but there is still plenty of interesting stuff out there to have a go at…

Today: the curious The Troll War by Makuza

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Blog 535: The SPRPG Diaries: The Devil Made Me Do It

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of a love for romance sub-plots and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…

Today: the venerable The Devil Made Me Do It by nightingale

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Blog 534: The SPRPG Diaries: Quest of Kyneria

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of a love of steamrolling easy AI opponents and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…

Today: the ancient monolith Quest of Kyneria, so ancient it isn’t marked with an author and has no known remaining download locations.

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Blog 533: The SPRPG Diaries: Return of the Vampyres

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of a penchant for world-saving power-fantasies and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…

Today: the oft-forgotten Legends of Xenthis: Return of the Vampyres by Tim Williams a.k.a. Krythan.

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Blog 522: The SPRPG Diaries: Season of Uncertainty

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of the desire to explore everything, which is shared by nobody else, and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…

Today: the inimitable Season of Uncertainty: The Dark Phoenix by Gravano.

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Blog 521: The SPRPG Diaries: The Legend of Magnador

Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of the desire to explore everything, which is shared by nobody else, and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…

Today: the legendary The Legend of Magnador by BlueEagle.

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Blog 520: The Return

Some of you may remember the dilemma I had about two years ago, when I was gearing up to do “one last Warcraft III map” (scoff). I had to choose between daftly-titled Brownscape: Torment and feat of strength Project Y4.

But now Y4 is done and it’s down to the bonus missions and the DLC-type extras, I need to take a break. I hope you understand — two solid years on a single project would drive any man to distraction. So one day, for wont of anything better to do, I was strolling around some mothballed projects…

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