Blog 607: Giants

Giants: Citizen Kabuto was, believe it or not, my first ever experience of cockney banter. This banter, if nothing else, had a profound impact on my life and most definitely how I conducted my earlier Warcraft maps (if not the later ones too). Everybody goes on about finding the mythical Citizen Kane of games, but what about the Citizen Kabuto of films?

Funny, then, that I’ve never blogged about Giants. Maybe it’s because I don’t think I’ve actually played it for four or five years — in fact, I’m not even sure I’ve played it on Daedalus at all, who is now more than six and a half. (Sidenote: help me build a replacement, I have no idea what I’m doing and I want to play all the modern games.)

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Blog 600: Human Revolution

All right, we’ve finished bawling our eyes out about the plot, now how about we get down to the mechanics of Human Revolution? It is, after all, a computer game. Can we find it in ourselves to disentangle the lore from the gameplay?

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