Every time I play “the Rexxar campaign”, or as it’s properly called, “OrcX”– uh, I mean, The Founding of Durotar, I want to write about it. It is the about most exquisite implementation of the Warcraft III RPG format you’ll ever see — perhaps not as inventive or bombastic or narratively compelling as anything the community ever produced, but compensating for any deficiencies with production values that are completely off the charts. This is by far the best thing Blizzard ever made, a sumptuous tour-de-force that exercises the full breadth of the engine in a way the base melee game never dares.
Today: The Founding of Durotar, by Blizzard Entertainment
Continue reading “Blog 782: The SPRPG Diaries: The Founding of Durotar”