If you can respawn infinitely, and with no (or negligible) penalty, then there’s no real challenge — you cannot lose.
The way all the numbers are set up in Project Y4, your hit points are pretty low and attacks are good, making combat a lot snappier — but increasing the risk of death by a considerable amount. So I decided to implement a revival system whereby the AP-AM is reconstructed at a designated repair pad on death, giving the player a bit of a safety net.
Right now, there are no limits on reconstruction… But this cannot hold forever. So what’s the best approach?