I have to admit that I tend to choose which game to play next based on one critical factor: does it have audio worth listening to, or can I turn it off and sing along to my own CD collection instead? Sometimes the decision is easy; the likes of Unreal Tournament and Deus Ex have spectacular soundtracks and sound design in general. Sometimes my hand is forced, by a game like Command & Conquer just not having subtitles. Finally, though, you have your Skyrims, your massive overwrought RPGs that never have enough music to cover the thousand hours you’re about to put into them (and the music’s probably forgettable orchestral munge anyway).
After a period of enjoying deserving games with their proper audio, my vocal cords start to get nervy. I like to sing. But I also want to play video games. So I need to find a game that can allow me to satisfy both needs at once.
Thus we end up at today’s candidate: Tower of Time. This may be slightly uncharitable of me, but after playing for a quick burst, I was assured that, yes, this is one I can sing along to.
Continue reading “Blog 872: Tower of Time”