Blog 729: Drakensang

Drakensang is a lost gem. Back when the world was lamenting the lack of Baldur’s Gate-a-likes, Drakensang slipped out without much fanfare; I picked it up on a whim seeing it on the shelf in Game (remember when Game had PC shelves? Good times). Based on The Dark Eye system rather than Dungeons & Dragons, it nevertheless promotes the same ideals: a player-created character leads a tight-knit strike team as they vanquish evil in real-time-with-pause combat based on a tabletop system.

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Blog 469: Drakensang: The River of Blog

a.k.a. Drakensang: I Am Still Not Disappoint

Drakensang is one of my most beloved games from recent years.

So I was pretty stoked when I heard they were making a follow-up (a prequel), and that it was described as “more of the same”. What could possibly go wrong?

Unfortunately, developer Radon Labs died and were bought by an MMO developer. While Drakensang: The River of Time did appear to get an international release, it apparently slipped out some time in January without me being any the wiser — I was under the impression that a real box edition never made it to UK retail before the company went bankrupt. Then again, it probably didn’t make it to UK retail, because I only found it when I tripped over it on Amazon t’other day.

Like my last internet purchase (Elegant Machinery’s amazing A Soft Exchange), it arrived in excellent time (so it probably was on UK soil in a warehouse… somewhere). And, like its predecessor, it is bloody gorgeous.

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