Gaming

Blog 816: RoX

I’ve been meaning to write properly about Safrosoft RoX because I’ve mentioned it obliquely a few times since I built my Windows XP machine — it’s one of the straws that broke the camel’s back, which, along with the inability to play Age of Empires II and Atrox on my real PC, made me take the olde worlde plunge.

I mean, this will be a mostly academic discussion, because you can’t play RoX anymore — it’s a hoary old piece of 32-bit Visual Basic shareware, and while it might be possible to rig it up on a modern OS with some decidedly unseemly DLL registry shenanigans, nobody’s realistically going to take that risk. Which is a shame because RoX is a fantastically compelling little game.

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Gaming

Blog 470: Puzzled

a.k.a. The Constipated Mathemagician

Drakensang: The River of Time made me do something very strange a couple of days ago. Something I haven’t done for a game in… well, a long long time.

The game presented presented me with a very particular kind of challenge. A mathematical challenge: given a set of items, the game asked that I split them up into four boxes according to a small suite of rules.

The challenge was not such a difficult one, but there were far too many numbers for me to handle it alone. I sat back, picked up a propelling pencil, and started working it out… On paper.

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