Every time I replay Deus Ex, I want to mod it. There’s something so incredibly inspiring about it, especially when it’s played with the lights down and no distractions.
Of course I have attempted to mod it before; I’ve made levels, imported conversations, made a “Fake Dragon’s Tooth” that did very little damage… I know most of the ins and outs of getting generic things done. Or I can find out (again) from the glorious repository that is Steve Tack’s Deus Ex Lab, a link that is never out of my bookmarks.
One day, I will do something for Deus Ex. Until then, however, I can only dream…
Vague spoilers probably ensue, but don’t worry, I’m not giving up on Project Y4. This is just thinking aloud.
Continue reading “Blog 425: Deus Ex in the Dark” →