Unreal II: The Awakening was Mass Effect before the world was ready for Mass Effect. A lone wolf saving the galaxy from an ancient evil, cruising about their own spaceship doing things their way? Saving the galaxy while helping your crew make peace with their pasts? Moderately hard sci-fi? Horrendously long level loading times? It’s all here!
Don’t get me wrong, I adore Unreal II, but there’s no denying a certain level of jankiness that a Mass Effect-level budget could probably have smoothed over. Even so, Unreal II got there first.