Gaming

Blog 849: Project Snowblind

Project Snowblind was originally touted as an entry into the Deus Ex ouevre, albeit by a different developer than Ion Storm. However, Crystal Dynamics took a bold step — they realised that they were making something a bit different and cut ties to let Snowblind become completely its own thing.

It’s always been an object of interest to me, even more so now considering that the actual Deus Ex prequel that did get made would have been much better off had its developers realised they were making something different and not crowbarred their game into a mythos it didn’t suit. Sigh, etc.

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Gaming

Blog 744: Prey

I didn’t play Prey at the time because it was visually unappealing to me and I’m as shallow as a puddle. While the thought of sneaking and shooting one’s way around a space station ticks many of my boxes, the thought of doing so while fighting the most nondescript aliens you could ever imagine poured doubt on the entire enterprise.

But the reviews all said it was good and I saw it on sale while I was picking up the fantastic XCOM2, so I thought to myself, “how bad can it be?”

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