Blog 694: Quake 4 Is Not a Bad Game

I’m actually a bit late to playing Quake 4. See, ever since I first bought it, replays have been oddly coincident with Simply Red and/or Mick Hucknall having a new song out. I’m not a fan of Simply Red and/or Mick Hucknall by any means, but I generally play games with the radio on in the background and… this kept happening.

I say I’m late because Simply Red had a single out over the summer, but I didn’t replay Quake 4. It must have planted some seeds though, because here I am now with that Quake 4 feeling in my guts. Come on, then.

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Blog 647: Quake

I’m okay with Quake 4. It’s not great, but it is large and clean and straightforward and devilishly well-made. I’m more okay with Quake 2, which came on a bonus disc with my copy of Quake 4 — it’s brown but it’s got a certain je ne sais quoi that makes it more compelling than it has any right to be.

Quake has nothing to do with Quake 2 or Quake 4. Here we are, though, 19 years late to the party, and the legendary original has finally been released on GoG.com. Step into the slipgate to begin…

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Blog 622: RAGE

You know, Daedalus could actually have run Rage… though probably in the same way that my computer before that “could run” Supreme Commander and Unreal Tournament 3 (to clarify: a combination of those two games (and a very hot processor and terrible internal layout) melted its graphics card).

Anyway, I added it to my crimbo list because I’m always in the mood for a solid, brown, narrative-driven shooter. What could possibly go wrong?

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