Considering that Halo 2 just stopped rather than ending, I had to start Halo 3 immediately. Just think, though — imagine you’d played Halo and Halo 2 on PC the first time around, and then they just… didn’t release Halo 3 on PC at all. That would have been truly awful, and right here lies the vindication of my decision to avoid all contact with Halo until I could play the lot. At least if the Master Chief Collection had never come, I wouldn’t have been cut off mid-swing.
And after all that… Will Halo 3 be even more of the same?
Remember when sequels were just “more of the same”? When there weren’t seismic shifts in tone and mechanics or … pretty much everything… between entries in a franchise?
Of course I can only be talking about one thing — it’s time to continue exploring the Master Chief Collection and dive into Halo 2. Which is very much more of the same.
Halo is a franchise that utterly passed me by. I’ve never owned a console and I guess I never knew that its first entry was also out on PC. I’ve always been curious, though; it’s had a lot pop-culture influence through the ages, and hell, I like sci-fi shooters anyway.
So when I heard they were finally (re)porting the full series to PC, I must admit I was a little bit excited to finally see what all the fuss was about. Fast-forward long enough that the porting is complete and has had plenty of time to stabilise and… here we are.
So let’s begin, in release order, with Halo: Combat Evolved.