Blog 667: An Ode to Claptrap

I never understood why people didn’t like Claptrap. He’s warm and welcoming, a generous soul in a broken world full of murderous lunatics and viciously territorial wildlife.

I haven’t played Borderlands for ages, but I got the itch after crimbo and figured I’d reinstall it and have another go.

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Blog 580: Continuing Through the Borderlands 2

These days, the final boss is never the end of the line. If it’s not a hilariously blatant multi-sequel hook, it’s a post-game side quest that can only be completed in co-op with four level 50 characters. (I’ll never be able to finish that, you bastards.)

And then there are four chunky DLC mission packs to get through. As if 35-odd hours of grinding the main game wasn’t enough…

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Blog 578: Through the Borderlands 2

The main thing I wanted from Borderlands 2 was more Claptrap.

Borderlands the first was fairly solid but tended to wear a bit thin by the end of a run. Its sequel promised more variety and more madness, and most importantly of all, a bit more fluff for us poor singleplayers who have no friends.

Since I’m too old for Santa to bring me prezzies, I treated myself to Borderlands 2: Game of the Year Edition for crimbo.

Shall we?

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