Gaming

Blog 842: No One Lives Forever

Sometimes I hate legal battles over who owns the rights to what game. While I’m a big believer in physical copies, I’d still rather oft-lauded classics were available digitally than… not at all.

So here we are at No One Lives Forever, a 60s-spy-thriller-based FPS from the same people that made my beloved Shogo: Mobile Armor Division (and more surprisingly, the studio who would go on to make Lord of the Rings fanfic Shadow of Mordor), and a game that’s consistently revered by critics whenever it’s mentioned. But I missed it at the time, and it has been locked in a legal dungeon for twenty-odd years so I’ve not had the chance, until… Windows XP computer, internet auction site, still-factory-sealed box, you know this story by now.

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Gaming

Blog 841: The Wheel of Time

I didn’t really get on with The Wheel of Time series of books. I enjoyed some of them the first time around, but tried to re-read them more recently and decided by about book 4 that life was too short. While I enjoyed the prose, the overall plot seemed incredibly stodgy, with months of travelling between important locations and nothing much of consequence happening. Also many of the characters are kind of annoying.

But as you all know, I love a late-90s FPS, and yes — there was a Wheel of Time FPS made in Unreal Engine 1 back in the day. I’ve known about this game for years (indeed, the premier UnrealScript IDE, WOTgreal, was built for it) but it has been somewhat inaccessible… Until now. Yep, it’s been re-released on gog and oh, my body is so ready.

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Gaming

Blog 839: Pariah

It is by now an Agreed Fact that I am interested in 00s first-person shooters. Such an Agreed Fact, indeed, that when a friend was clearing out his collection of old PC games, he offered me first refusal on claiming any of it. Among the classic titles I recognised, one stood out that I did not: Pariah.

An Unreal Engine 2 game by Digital Extremes? The people who worked with Epic on the original Unreal Tournament? You don’t have to ask twice.

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Gaming

Blog 804: Master Chief Collection: Halo: Reach

I realise now that the name “Master Chief Collection” was a poor choice for this compilation, because the two best games out of the five Halo titles that I have now played are ones in which the titular Chef is nowhere in sight.

Halo: Reach is the game they wanted me to play first; a notion which I rejected in favour of playing the games in their original release order (with their original potato graphics where appropriate). While Reach‘s narrative may take place seconds before the original Halo, like all prequels, it wouldn’t make a lick of sense if you were just dropped straight into it. You really do need to have played the others first.

It would also be hella jarring to go from one of the best games in the series right back to its… uhhhh… roots.

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Gaming

Blog 801: Master Chief Collection: Halo 3: ODST

Considering how the Halo franchise has gone thus far, I was completely expecting Halo 3 spin-off ODST to be yet more of the same, except maybe with a different main character than the Master Chef himself.

But… it’s not! It plays with the formula! Quite a lot! In good ways!

Woah.

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Gaming

Blog 796: Master Chief Collection: Halo 3

Considering that Halo 2 just stopped rather than ending, I had to start Halo 3 immediately. Just think, though — imagine you’d played Halo and Halo 2 on PC the first time around, and then they just… didn’t release Halo 3 on PC at all. That would have been truly awful, and right here lies the vindication of my decision to avoid all contact with Halo until I could play the lot. At least if the┬áMaster Chief Collection had never come, I wouldn’t have been cut off mid-swing.

And after all that… Will Halo 3 be even more of the same?

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Gaming

Blog 794: Master Chief Collection: Halo 2

Remember when sequels were just “more of the same”? When there weren’t seismic shifts in tone and mechanics or … pretty much everything… between entries in a franchise?

Of course I can only be talking about one thing — it’s time to continue exploring the Master Chief Collection and dive into Halo 2. Which is very much more of the same.

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Gaming

Blog 791: Master Chief Collection: Halo

Halo is a franchise that utterly passed me by. I’ve never owned a console and I guess I never knew that its first entry was also out on PC. I’ve always been curious, though; it’s had a lot pop-culture influence through the ages, and hell, I like sci-fi shooters anyway.

So when I heard they were finally (re)porting the full series to PC, I must admit I was a little bit excited to finally see what all the fuss was about. Fast-forward long enough that the porting is complete and has had plenty of time to stabilise and… here we are.

So let’s begin, in release order, with Halo: Combat Evolved.

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