Gaming

Blog 543: Heart of the Blog

So Starcraft II: Wings of Liberty was a fabulous non-starter, a bit of a “damp squib” as they say in the business. They promised a thirty-mission epic story, and instead we got a slightly-above-standard fifteenish-mission main story with a huge pile of fairly disposable side quests. It’s pretty and plays fairly well, but seems somehow unsatisfying.

Even so, I’ve been suckered into purchasing the expansion pack Heart of the Swarm because I hate to leave a narrative unfinished (no matter how questionable its quality may be). So let’s see where this takes us…

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Gaming

Blog 531: New Vegas Episodes

Expansion packs, DLC, call them what you will — these slabs of additional content can as often hamper a game as enhance it. Take the brutal assassins of Morrowind‘s Tribunal expansion, who will attack a hopeless level one adventurer the first time he sleeps under the moon and stars. Take the hideously difficult bonus dungeons of Baldur’s Gate‘s Tales of the Sword Coast, which a party of The Friendly Arm’s finest can barely touch until they’re at the base game’s level cap of 7.

So Fallout: New Vegas Ultimate Edition came with four mission packs. Herein lie some of the thoughts these triggered in me…

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