Okay, so I had a mixed time with Age of Mythology: it was beautiful and full of fun units, but didn’t quite recapture the highs of a good Age of Empires II match. But as is tradition, there was an expansion pack — The Titans. What secrets will leak out of Tartarus this time, and can they transform the game into something truly special?Continue reading “Blog 865: The Titans”
Tag: expansion pack
Blog 860: Dawnguard
I don’t go to an Elder Scrolls game for vampires, nor do I go to them for home ownership; that’s why I didn’t buy Dawnguard or Hearthfire at the time. (Though, given the state of the rental/housing market these days, I can appreciate why others might enjoy murdering blood-sucking parasites and taking their property.) Meanwhile I am a sucker for a Morrowind callback, so of course I got Dragonborn.
But here we are with the Anniversary Edition and all those bits I missed are part of the package. I’ve so far got a lot of enjoyment out of Skyrim‘s Survival Mode, though the rest of the Creation Club content has been a bit of a mixed bag — but how does the other tentpole expansion pack hold up?
(I have been playing for weeks and simply not found anything of consequence that is obviously from Hearthfire, so I’m not sure if that means its integration is amazingly seamless or abysmally pointless.)Continue reading “Blog 860: Dawnguard”
Blog 852: Hordes of the Underdark
Lots of games got better with their expansion packs. Warcraft III unlocked the modding universe with The Frozen Throne. Age of Empires II‘s The Conquerors gave us the fantastic Mayan and Aztec civilisations (and snowy tiles). Morrowind‘s Bloodmoon gave us the delightful (snowy) island of Solstheim. Supreme Commander‘s Forged Alliance gave us the gloriously shiny Seraphim faction (but, alas, little more snow than we already had).
And Neverwinter Nights got… well… marginally better with its first official expansion pack, Shadows of Undrentide. Then there was a second, a direct sequel to the first expansion pack! Remember when games could get two expansion packs?! It never happened! (Still raging that WC3 never got a second pack at the time, and let’s not talk about… whatever Re4ged is.)
It’s time for Hordes of the Underdark.Continue reading “Blog 852: Hordes of the Underdark”
Blog 850: Shadows of Undrentide
Yes, I know what you’re about to say. “You hated Neverwinter Nights, so why are you playing its expansion pack Shadows of Undrentide?”
Honestly, I do not have a satisfactory answer for you. A big part of it is that I have two games waiting on my shelf for the Windows XP machine, but I want to stay on the main PC during August while the Edinburgh Fringe is on — because the main PC’s attached to the printer and I’ll need to print show tickets. Not the greatest justification, but what is that saying? “Wars have been fought over less”?
And, well, there’s also pure morbid curiosity. Did they manage to rescue the art and the potential when they made more bits of the game? It’s already installed and its siren call is irresistable.
Sometimes I hate myself.
Blog 806: The Conquerors
I remember seeing a (p)review for the Age of Empires II expansion pack The Conquerors in an issue of PC Gaming World at the time… In fact, I’ve still got it on my shelf. (It’s the same issue that gave Deus Ex a very lacklustre write-up. Oops.)
I remember misreading the word “allies”, in tiny text next to a tiny screenshot, as “aliens” and getting really excited for all the wrong reasons.
Well, it turned out okay in the end.Continue reading “Blog 806: The Conquerors”
Blog 594: The DLC Effect 3 (Part 2)
I’m never quite sure how to feel about scattered little DLC packs as opposed to monolithic expansions; I always get the feeling I’m paying more money for less content. Then again, expansion packs like Warcraft III‘s The Frozen Throne are ultimately more valuable than the base game, making the total infinitely greater than the sum of its parts. Maybe expansions have just been underpriced all along?
Either way, I laid down my wonga for all the Mass Effect 3 story DLC packs. Last time From Ashes was good and Omega was unremarkable — so let’s see what I have to say about the other two packs, Leviathan and Citadel…
Blog 593: The DLC Effect 3 (Part 1)
Yep, I splurged on all the story DLC for Mass Effect 3. No horse armour, just companions and mission packs here. Having said that, all four cost me a total just shy of what I paid for the whole game on release day… And all these packs are from 2012.
Digital economies suck.
My self-restraint sucks too. Herein lies a report on the first two packs, From Ashes and Omega.
Blog 587: Dragonblog
They always say “never meet your heroes”, but I get the impression they should also say “never attempt to rebuild your heroes” because it invariably doesn’t work. I might gripe about bits and pieces of Skyrim but overall I enjoy it, though after 50-odd hours it gets a bit samey. The answer to such saminess? Why, an expansion pack!
The Dragonborn DLC is more than a year old now, but fuelled by a desire for just a bit more variety and not yet ready to drop this unhealthy but oh-so-addictive game, I was enticed to pick up this pack because it’s set on Solstheim, that same snowy place first brought to us in the Morrowind expansion pack Bloodmoon. A pack of which I enjoyed many elements, sure, though (guess what?) I found the frigid landscape just a teensy bit monotonous.
Oh well, that’s what disposable income is for. Let’s see if a little bit of mechanically-recovered Morrrowind magic can liven up the drab chill of Skyrim…