It’s always a nice feeling when you’re too drawn-in by a game to write blogs about it. But I’m sure you have the appropriate intestinal fortitude to stomach slightly longer gaps between entries than usual, dear reader…
It’s also a nice feeling when you can heap praise on something. There’s always that worry when you get a new game that you just might not like it, and that’s kind of awkward. Luckily, there have been no such issues with Divinity II, so let’s look at a few more things that I completely forgot to mention last time…
Continue reading “Blog 538: Divinity Discourses: More Divinity II”