Well, maybe it’s poetic justice that Blog 666 ended up being about vampires. I take pains to avoid games about vampires because I generally find vampirism annoying; vampires are always horrendously overpowered and don’t make any ecological sense… But everybody else seems to be obsessed with them so they’re bloody everywhere. In the grim dark of the future– at least it’s not zombies, right?
On the other hand, the blurb for Blood Knights said “from the makers of Venetica” and, to be honest, if there’s anything that’s going to stop me from poking fun at grimdark blood-driven fantasy settings it’s going to be an oddball German RPG.
Well, it is crimbo after all; it just wouldn’t be right if I didn’t get some games to play. I’ve been in the mood for some meaty third-person action-RPG… action… for a while now, narrowly staving off another replay of Venetica with my annual festive UT2004 campaign.
I had heard over previous years that Darksiders was supposed to be quite good, and while perusing potential gift ideas I spotted a double pack containing it, its sequel and all their DLC packs — so I made the call to Santa and he dutifully obliged. (Clearly I have been a good boy this year.)
When I played Loki the first time around, I didn’t particularly enjoy it. However, I was in the mood for something fairly brainless, and why buy a new action-RPG when you can give an older one a second chance?
I mean, I am making an action-RPG myself — and that is mostly because nobody else’s action-RPG has ever hit the spot for me (at least since Nox). So I decided to take a closer look at why this one didn’t hit the spot either…