I seem to have a thing for games that end in “ox”. We all know Exon is a vast tribute to Nox, and one of the other reasons I built my old XP computer was Safrosoft RoX… and then we have this RTS Atrox. Like Age of Empires II, Atrox suffers from having a 256 colour palette in a 65-million colour world and so needs to be played in the past.
History has likely forgotten it for more reasons than that, though. Atrox is a Korean Starcraft clone that is… Well, just how closely they managed to copy Starcraft with such a small core team is actually quite impressive. Three asymmetric factions. Two resources in convenient little semi-circles. The same cliff/plateau/ramp style of terrain.
Even so, it’s one of those games that’s been lodged in my psyche since the day I first set eyes on it, so let me tell you why it’s deserving of at least a little attention…
Continue reading “Blog 810: Atrox”