Blog 752: Movement

Movement is very important in Exon. Beyond merely getting around you’ll need to keep moving to avoid attacks and get the drop on your enemies, and you’ll want to explore to find alternative routes and secret bonuses.

Although it is operated top-down, it is a game in full 3D — height is important for exploration and all the mild platforming that will entail. That, however, made the logic that controls movement very very very complicated.

Can you guess what’s coming? I think you can guess what’s coming. I just rewrote my core character movement system!

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Blog 751: XcellentCOM2: Tactical Legacy

I didn’t need a free bonus pack to remind me that XCOM2 is a brilliant game. And yet, here we are!

It’s always nice when something goes from zero to released in the space of about a week. No sooner had XCOM2 announced it was getting a bonus pack of mini-campaigns than it had dropped into our laps. Swag!

Conveniently, I had just finished playing Divinity: Original Sin 2 when the downloadgates opened…

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