Blog 734: Fun With Animation Controllers

Oh, that thing where you just get out of the way of writing regularly, and then it gets harder to go back to it the longer the hiatus lasts.

I might have decided to replay Dragon Age: Origins and its expansion pack and then moved on to Divinity: Original Sin: Enhanced Edition, which amounted to… well, rather a lot of time not spent working on my own game, I’ll tell you that. I didn’t have much of note to say about either, so I just didn’t say anything.

Now, though, after that holiday, it’s finally time to tackle a problem that’s been lurking at the heart of my engine for a long time now: its use of animations.

Continue reading

Advertisements