Asides

Aside 55: New Vegas

I’ve been replaying Fallout: New Vegas over the past couple of weeks, and it strikes me that this is the logical end to what I want to create for myself. A sprawling world in which an action RPG takes place, replete with characters, factions, towns, quests and exotic landmarks.

I don’t know how I’ll get there yet. I don’t know how big I’ll be able to make my levels before the computer dies, I don’t know how many characters I will be able to put in them before my tottering algorithms collapse, I don’t even know how to load and transition to new levels.

But long-term, super-super-long-term, I’m pretty sure this is the end state: exploration, discovery, bartering, crafting, conversation, factions, reputation and, of course above all else, action. The only thing I’ll do differently is make my world(s) less brown. Damn, but FO:NV is brown.

And you tell me...

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.