The very first time I ever played Baldur’s Gate, I stumbled upon Taerom Fuirim’s Thunderhammer Smithy in Beregost. In his stock, my eyes found a most glorious sight: Full Plate Mail, the most protective armour available in the game. (Actually, I think there’s Full Plate +1 somewhere, but I was only young and somewhat lacking in those completist tendencies that define me now.)
The problem was that it cost 9000 gold. 9000 gold, in a world where I’d barely spent 100 on all my starting gear. 9000 gold was unthinkable. I spent half of the game scrimping and saving, scraping together all that gold so I could outfit Robe the Fighter like a god damn king.
Eventually, I made it, and I gleefully bought that armour.
I’m never quite sure how to feel about scattered little DLC packs as opposed to monolithic expansions; I always get the feeling I’m paying more money for less content. Then again, expansion packs like Warcraft III‘s TheFrozen Throne are ultimately more valuable than the base game, making the total infinitely greater than the sum of its parts. Maybe expansions have just been underpriced all along?
Either way, I laid down my wonga for all the Mass Effect 3 story DLC packs. Last timeFrom Ashes was good and Omega was unremarkable — so let’s see what I have to say about the other two packs, Leviathan and Citadel…
Yep, I splurged on all the story DLC for Mass Effect 3. No horse armour, just companions and mission packs here. Having said that, all four cost me a total just shy of what I paid for the whole game on release day… And all these packs are from 2012.
Digital economies suck.
My self-restraint sucks too. Herein lies a report on the first two packs, From Ashes and Omega.
Mass Effect 3 might have introduced even more truckloads of plot-holes than its meandering predecessor managed to do (and it did that without even telling a story), but by ‘eck, its mechanics are spot on.
Having said that, I still loaded up on DLC for this run, so I might even have something new to report once I’ve put the vanilla game through the wringer.
Come on then, let’s pop the heat sink on combat and mechanics one last time…