The big reason I released Project Y4 R01 when I did was because I wanted it to exist in some finished form. I knew that the day would come that I would reach the end of the motivational line, and that day might come before I had implemented all that I once dreamt of implementing.
R02 has been dragging its heels for too long. It’s time to admit defeat and close the door.
Project Y4 R02
What’s left to do?
Well, so much more than I have the strength to implement. With the advent of Unity, Warcraft III modding has finally been ousted as the primary objective, its facade finally worn down beyond recognition, pitted and cracked. I can’t leave something like this hanging, though, so I’m going to finish off the tweaks and twiddles of R02 and call it a day.
That means neither of those two bonus missions that would explain the mythos a bit more. Remember — Project Y4 is only a prologue to the RDZ Industries universe, and I had a grand reveal planned for Operation: Skyward Fire that would blast the gates wide open for the epic space opera that lurks under the surface. Unfortunately, the story of how the vault came to be buried on Eris, and why EY43 is a critical defensive platform, will have to remain a mystery for now.
The changelog is actually huge, though not exactly huge enough to justify over a year in development hell. I’ve been playing a lot more games recently instead of modding and, well, that’s just a symptom of the rot isn’t it?
I wanted R02 to add flesh to the bones of R01, but I’m not even sure if I’ve accomplished that. A couple extra enemies and dungeons, barely two new side quests… Have I really become so dulled that I can’t pull in more than that? Is the sci-fi of the setting still just a bit too “hard”, or is the haywire facility just not a very fertile scenario in the first place?
Questions that will be answered by the stand-alone, we can only hope.
What is this, then? A lament? When I started Project Y4 almost three years ago now, I called it a swansong for WC3 modding. That true finale, then, has finally arrived — I don’t think WC3 holds anything more for me but memories. It’s been a big part of my life for more than ten years, so not all of those memories are exactly happy ones. Moving on is probably for the best.
I’ve seen plenty of singleplayer RPG projects floating around recently, so I’ll probably stick around to have a gander if any of them ever get finished. But my days of contributing to the pool are long behind me.
So, all things being fairly bug-free, Y4 R02 will be out shortly, but with only what I have already built into it. Just need to make sure I’ve switched off all the debug messages…