Here’s another one for the ranks of the Forgotten, though it’s a lot more final than the rest of them. A long time ago, I was part of Clan WCM, and we had lots of happy fun times together, like Friday Test Night; oh the hours playing NEHZ’s MountainStruggle AoS and singing along to Ultravox’s Monument – The Soundtrack live album…
We also hosted a few mapping contests, and for one of them I made… Well, this. As with all of my old maps, its real name is simply “The Island”. It’s full of surreal dialogue and TheCaptain-based fun, as always.
Nothing ever changes!
Right from the beginning, I was all up in Warcraft III‘s singleplayer RPG scene; a combination of a penchant for world-saving power-fantasies and limited internet access made it the natural choice. So in this series, I’m finally going to discuss some of those maps that had a big impact on the way I do things…
Today: the oft-forgotten Legends of Xenthis: Return of the Vampyres by Tim Williams a.k.a. Krythan.
Yeah, so Arena Y4. Sure, I spent a whole day doing a massive binge, and to be fair, did accomplish the bulk of the work; but after the bulk of the work, came the bulk of the work — fiddling with it and sanding off all the rough edges. I kind of played rather a lot of Fallout: New Vegas and its myriad DLCs instead of working, hence the delay.
But now, ladies and gentlemen, I would now like to present to you… Arena Y4.
Expansion packs, DLC, call them what you will — these slabs of additional content can as often hamper a game as enhance it. Take the brutal assassins of Morrowind‘s Tribunal expansion, who will attack a hopeless level one adventurer the first time he sleeps under the moon and stars. Take the hideously difficult bonus dungeons of Baldur’s Gate‘s Tales of the Sword Coast, which a party of The Friendly Arm’s finest can barely touch until they’re at the base game’s level cap of 7.
So Fallout: New Vegas Ultimate Edition came with four mission packs. Herein lie some of the thoughts these triggered in me…
This is the first time I’ve ever bought into a support act; they’re usually generic acoustic soloists. Parisian synth-rockers The Penelopes warmed up for the Human League back in December, and gave a very fair account of themselves. Sure, the lead vocalist was consistently out-sung by his girl guitarist on backing vocals, but overall it was really good stuff.
They played a good bit of their 2012 album Never Live Another Yesterday at the gig. The particular stand-out for me was The Sweet Song (Fukushima Mon Amour), a crazy mega-tempo synthstrumental that caused my dad to ask incredulously, “did you enjoy that?” I nodded emphatically — it wouldn’t be out of place as a computer game final boss theme (if I amped up Ikaris…). It’s the same kind of slightly mad experimentation, but with successful results, that makes OMD so compelling. Should it work? Probably not. Does it work? Yes it does.
So I bought the album. Does it still work, alone in the bedroom with the speakers up? Yes. Yes it does.
It’s Oblivion-With-Guns 2!
A long long time ago, in a galaxy far far away, I was shopping and I made an observation: “… I’m not particularly interested in Fallout: New Vegas (could be a candidate for a cheap GOTYE once they stop releasing DLC, though… call me in two years)”.
Hey, you! Just over two years have passed and there was a £14.99 Definitive Edition right there in Game begging to have crimbo money spent on it!
It just keeps going and going and going and going and going and going and…
At 12:59 World Editor is back up and running after a short lunch break. Sausage rolls — sweet rapture! The perfect food for any mapping binge.
It’s totes like 24 or something. Toilet breaks all happen off-screen here, too!