Nondescript

2012 in Review

The WordPress.com stats helper monkeys prepared a 2012 annual report for this blog.

Yo dawg, I’ll do some analysis of their analysis…

Here’s an excerpt:

4,329 films were submitted to the 2012 Cannes Film Festival. This blog had 24,000 views in 2012. If each view were a film, this blog would power 6 Film Festivals

Click here to see the complete report.

Why Click That When You Can Read It Here?

Let’s do this thing!

4,329 films were submitted to the 2012 Cannes Film Festival. This blog had 24,000 views in 2012. If each view were a film, this blog would power 6 Film Festivals

In 2012, there were 65 new posts, growing the total archive of this blog to 193 posts. There were 268 pictures uploaded, taking up a total of 72 MB. That’s about 5 pictures per week.

The busiest day of the year was December 27th with 231 views. The most popular post that day was This Wreckage.

Busiest page was This Wreckage? Shame it doesn’t add in analysis of the link clicks so I could track how many of those views turned into downloads! As the only stable entry it’s hardly surprising. I’ll be interested to know what the split into dedicated WtFSA and RDZArena pages will do to views among the WC3 material next year.

These are the posts that got the most views in 2012. You can see all of the year’s most-viewed posts in your Site Stats.

Some of your most popular posts were written before 2012. Your writing has staying power! Consider writing about those topics again.

Yes, because that’s when I put the This Wreckage page up. They ain’t here for my writing, ya dafty! Although the popularity of my review of The Founding of Durotar is a bit of a surprise — I never knew Rexxar was such a highly-searched figure on them interwebs. Again, though, lots of clicks — but how many people actually read it?

Some visitors came searching, mostly for rexxar, this wreckage panther don’t appear, this wreckage, rao dao zao, and this wreckage by rao dao zao.

Well, at least my SEO seems to be doing fine. And maybe that Panther quest is just a little too difficult… A lot of things in This Wreckage are bugged, but that quest definitely ain’t!

The top referring sites in 2012 were:

  1. wc3c.net
  2. hiveworkshop.com
  3. war3.incgamers.com
  4. facebook.com
  5. deviantart.com

No surprises. Well, actually, one surprise — that WC3C is at the top of that list. For a site that’s immeasurably less active than the Hive (on the other hand: its visitors are immeasurably more discerning)… Well, and war3.incgamers is now dead and gone so it must have given me a fair amount of traffic afore the drop to sit in third place at the end of the year. The internet moves in mysterious ways!

Most visitors came from The United States. Germany & The United Kingdom were not far behind.
Must be all those articles on German synth-pop artists. But every time I play German-developed games I see a lot of myself in them (Oh, sweet Drakensang), so maybe things like This Wreckage have some kind of cultural resonance in the other direction too. Strange to see the UK in the top 3, though: I’d be expecting floods of WC3 people from the far east to displace my meagre crowd of UK viewers.

Your most commented on post in 2012 was Blog 510: RDZ Industries: Project Y4 RELEASED

Yes, because of all the bugs in the first release. ;_;

These were your 5 most active commenters:

I’m sure there’s something wrong when your biggest commenter only scored 18 over an entire year, but I appreciate all of your words nonetheless. Your thoughts… Let me have them!

2013, ready or not, here I come…

2 thoughts on “2012 in Review”

  1. I only knew about you when I played your map “When the Freedom Slips Away”. It was one of the two maps (the other being “Legend of Magnador) that got me into RPGs in the first place.

    When I got word of your blog, I immediately subscribed to it. Seriously, YOU were the very reason I became interested in your preferences (music mostly). You also pointed me to the games I never knew existed until you reviewed them in your blog.

    So I thank you. Very, very much. If it weren’t for you (and some others), I’d be stuck playing those super fancy FPS games that never thought of using crosshairs. (P.S. English is not my primary language, sorry.)

    HAPPY NEW YEAR!!11!

    Like

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