Blog 390: Stress Relief

When times get tough, and you don’t know what to do, how do you relax?

You make a Warcraft map!

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Blog 389: Commence the End Sequence

Yep, I just had my last lecture. Ever. Of my entire life.

This is worthy of note because I have been in full time education since I was about five, and there was a bit of nursery before that.

To quote the findings of a previous entry, I know the end sequence has begun because shit is getting real.

This is the beginning of the end of that colossal game they call Education.

The schedule is tight. With the end of the lectures comes the final stages of the solo project; finishing the report, doing the presentation, and handing that shit in. The deadline is the 26th (finally, I will be able to clear all that haptic bullshit off my computer and get rid of that damn Falcon).

After that, it is the calm before the storm as exam season approaches. The final boss of university.

I’m scared.

Blog 386: Torment

The legend of Planescape: Torment has dogged me for years. It is a game that is whispered of in dark corners, spoken about in hushed, reverent tones. The kind of game that somebody knows somebody who has played it, but is always lurking just out of reach.

As a fan of Baldur’s Gate, I have wanted Torment for a long time, but it never deigned to show its face in the shops. Even as a cult classic, I had never heard of it being re-released.

Until now.

Minor spoilers ensue… Only minor, though. Since only about four of you will have ever set eyes on Torment, spoiling the whole plot would mean nobody at all would want to read this entry. Rest assured, I haven’t completed it yet.

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