Blog 366: End Sequences

I completed Mass Effect yesterday, and with the power of Pinnacle Station managed to reach a curb-stomping level 57.

It’s hard to say where a game’s “end sequence” really begins. I think the only definition I can apply is “when you realise that shit just got real.” It’s when you’ve just uncovered the bad guy’s last secret and you’re now on the all-out assault on his base. An assault from which you cannot return, naturally.

I love dramatic finales, so I’m going to consider some for this blog. Spoilers for Mass Effect, Unreal II, Deus Ex and Sonic 3 & Knuckles may ensue, so don’t say I didn’t warn you.

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