Blog 691: Dio Recommends – Legacy of Kain: Soul Reaver

I have a habit of getting stuck in ruts, we all know this by now. I try to get out of them, I really do — and one way I find can dislodge sticky wheels is by getting other people to suggest activities I wouldn’t ordinarily lean towards.

Today, Dionesiist recommends that I play Legacy of Kain: Soul Reaver. Third person post-apocalyptic fantasy vampire action!

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Blog 690: Shaders At Night

Shaders are some whacked out shit. On the other hand, they are responsible for actually making your game look like… whatever it’s meant to look like. So they’re kind of important. Which means, yes, I must learn them. Somehow.

I’m not daft, though. Why learn something weird and strange when you get buy yourself a handy tool to do all the hard work?

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Blog 689: Titan Quest

My quest for the perfect action-RPG, the elusive Nox-killer, continues. I’ve heard a lot about Titan Quest over the years, constant rumours of its goodness, but it was never purchaseable so I shrugged and moved on.

I think you already know how this story begins. A remaster appears on gog.com, it is deeply launch-discounted, and gosh, I’m not playing anything right now.

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Blog 688: Turok

I wish I could have been a part of the late-90s shooter boom, but we could never afford a PC or any of those early 3D consoles at the time. Luckily gog.com exists in the present day and is slowly but surely unearthing all the shonky PC ports of strange games I glimpsed on billboards and in magazines but never imagined I would ever get to touch.

Turok: Dinosaur Hunter here is not the original game, but a (slightly?) remastered edition that was actually cranked out fairly recently. Generally I aim for purism — all official original patches and expansions but nothing more — but that’s not an option here so you’ll have to forgive my ignorance of the Original Version and take my review as being of… whatever they’ve changed/fixed/upgraded in this new version.

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Blog 687: Risen 3: Titan Blogs

Adventure, swashbuckling, tropical islands, strange creatures and ancient ruins; these are a few of my favourite things (and in the game). I gave my brother my gog.com wishlist so he could birthday me without fear, and he first picked Risen 3: Titan Lords — a game which has all of these things in spades.

I don’t go on traditional summer holidays these days, but a trip to some imagined tropics doesn’t sound so bad…

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Blog 686: Close, But No Biscuit – James Bond – Part 5

“Our Bond is Better” seems to be the recurring claim of the Daniel Craig era. “What were you expecting, an exploding pen?” Well, yes, actually — but even if I wasn’t, these films don’t ever deliver on their claims of being better. The gritty introspection that is the hallmark of modern Bond actually isn’t built up or built on in any meaningful way, so we are left with… nothing. Nothing but sadness, emptiness, and a hollow, pointless rage.

Alas, we are the problem, because we both still paid money to see these films.

(Transcript is included in the blog post.)

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Blog 685: Nova: Cover Tops

What a lovely birthday present, thanks Blizzard — you released the second pack of Nova: Covert Ops missions on the 2nd of August to commemorate me getting old!

Ahem. I wasn’t particularly impressed by the first mission pack, but by the third mission things were (mechanically at least) starting to look up. Will the three missions of the second pack drop the ball again or blast off into brilliance?

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Blog 684: Close, But No Biscuit – James Bond – Part 4

SPECTRis all the more irritating because of the good things it had that it completely squandered. Willingness to retcon away the crap bits — nope, let’s retcon them to be even worse. Dave Bautista as a Proper Henchman — disposed of barely past the half-way mark. Crater Base as a final boss location — blown up after five minutes of screen time and it wasn’t even the finale. It was all me, James! (Smart blood.)

(Transcript is included in the blog post.)

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